Junior Game Designer - Level II (Certificate T0875)
Arts Division
Commercial & Entertainment Arts Department
This multi-level certificate program offers skills needed to compete for a junior level creative career in the computer game industry or to transfer to other institutes for a more advanced study in the field. Students learn the core skills of designing games, planning, prototyping, creating art assets, scripting, integrating it all using standard game engines, testing, and other game development methodologies while also learning to work in close creative collaboration with fellow team members.
Required Courses
| Course Prefix | Course Name | Units |
|---|---|---|
| Completion of Junior Game Designer - Level I Coursework | 15 | |
| PLUS | ||
| Completion of Junior Game Designer - Level II Coursework | 18 | |
| Total Units | 33 | |
| Course Prefix | Course Name | Units |
|---|---|---|
| Junior Game Designer - Level I | ||
| ANIM 100 | Digital Paint and Ink | 3 |
| ANIM 108 | Principles of Animation | 3 |
| ANIM 115 | Storyboarding | 3 |
| ANIM 130 | Introduction to 3D Modeling | 3 |
| ANIM 131 | Introduction to Game Design | 3 |
| Junior Game Designer - Level II | ||
| ANIM 132 | Intermediate 3D Modeling | 3 |
| ANIM 140 | Introduction to 3D Animation | 3 |
| ANIM 141 | Game Level Design | 3 |
| ANIM 148 | Demo Reel | 3 |
| ANIM 151 | Game Art Development | 3 |
| ANIM 175 | Digital Animation | 3 |
| Total Units | 33 | |
Recommended Elective
| Course Prefix | Course Name | Units |
|---|---|---|
| ANIM 137A | Work Experience in New Digital Media | 1 |
| ANIM 99i | Independent Studies in Animation | 2 |
Program Learning Outcomes
Upon successful completion of this program, a student will be able to:
- successfully create a digital portfolio representative of their skills necessary for their chosen career.
Review Student Learning Outcomes (SLOs) for this program.

