Animation (AS Degree S1006)
Arts Division
Degree S1006
The Animation Program offers an integrated/interdisciplinary approach to prepare students to meet current and future job market demands. The student will be given a balanced blend of art and technology-based skills essential for today’s careers in animation. The program offers both an A.S. degree and certificates. Course content is driven by industry needs in order to provide the student with the best possible preparation for a career in animation or for transfer to an institution of higher learning. This Animation AS Degree provides expertise leading to employment opportunities as junior animators, character designers, storyboard artists, 3D modelers and game designers.
This degree requires the completion of General Education coursework plus the following:
Required Courses
Course Prefix | Course Name | Units |
---|---|---|
Core Courses | ||
ANIM 100 | Digital Paint and Ink | 3 |
ANIM 101A | Drawing - Gesture and Figure | 3 |
ANIM 108 | Principles of Animation | 3 |
ANIM 110 | Animal Drawing | 3 |
ANIM 115 | Storyboarding | 3 |
ANIM 116 | Character Development | 1.5 |
Required Electives | ||
Choose one of the following specializations: | 21-25 | |
Animation | ||
Introduction to 3D Modeling | ||
Intermediate 3D Modeling | ||
Introduction to 3D Animation | ||
Intermediate 3D Animation | ||
Demo Reel | ||
Motion Graphics, Compositing and Visual Effects | ||
Digital Animation | ||
Gaming | ||
Introduction to Virtual Reality Design and Technology | ||
Introduction to 3D Modeling | ||
Introduction to Game Design | ||
Introduction to 3D Animation | ||
Game Level Design | ||
Demo Reel | ||
Choose two courses from the following (6-7 units): | ||
Team Game Development | ||
Building Worlds in Virtual Reality | ||
Fundamentals of Computer Science | ||
Total Units | 37.5-41.5 |
Program Learning Outcomes
Upon successful completion of this program, a student will:
- Be able to plan, produce, collaborate on, and create 2D art and animation assets for use in games and animation productions.
- Be able to plan, produce, collaborate on, and create 3D models of objects and environments that can be used in games, and animation productions.
- Be able to plan, develop, and collaborate on storyboards for short animation and game productions.
- Be able to design, collaborate on, work with external developers and produce board games, and digital games.
- Create a portfolio demonstrating a clear understanding of selecting and organizing to present their art portfolio to animation and game studios.
Review Student Learning Outcomes (SLOs) for this program.