Animation, AS

Arts Division
Degree S1006

The Animation Program offers an integrated/interdisciplinary approach to prepare students to meet current and future job market demands. The student will be given a balanced blend of art and technology-based skills essential for today’s careers in animation. The program offers both an A.S. degree and certificates. Course content is driven by industry needs in order to provide the student with the best possible preparation for a career in animation or for transfer to an institution of higher learning. This Animation AS Degree provides expertise leading to employment opportunities as junior animators, character designers, storyboard artists, 3D modelers and game designers.     

This degree requires the completion of General Education coursework plus the following:

Required Courses

Course Prefix Course Name Units
Core Courses
ANIM 100Digital Paint and Ink3
ANIM 101ADrawing - Gesture and Figure3
ANIM 108Principles of Animation3
ANIM 110Animal Drawing3
ANIM 115Storyboarding3
ANIM 116Character Development1.5
Required Electives
Choose one of the following specializations:21-25
Animation
Introduction to 3D Modeling
Intermediate 3D Modeling
Introduction to 3D Animation
Intermediate 3D Animation
Demo Reel
Motion Graphics, Compositing and Visual Effects
Digital Animation
Gaming
Introduction to Virtual Reality Design and Technology
Introduction to 3D Modeling
Introduction to Game Design
Introduction to 3D Animation
Game Level Design
Demo Reel
Choose two courses from the following (6-7 units):
Team Game Development
Building Worlds in Virtual Reality
Fundamentals of Computer Science
Introduction to Game Programming
and Introduction to Game Programming Laboratory
Total Units37.5-41.5

Animation & Gaming Website 

Program Learning Outcomes

Upon successful completion of this program, a student will:

  • Be able to plan, produce, collaborate on, and create 2D art and animation assets for use in games and animation productions.
  • Be able to plan, produce, collaborate on, and create 3D models of objects and environments that can be used in games, and animation productions.
  • Be able to plan, develop, and collaborate on storyboards for short animation and game productions.
  • Be able to design, collaborate on, work with external developers and produce board games, and digital games.
  • Create a portfolio demonstrating a clear understanding of selecting and organizing to present their art portfolio to animation and game studios.

    Review Student Learning Outcomes (SLOs) for this program.
Print Options